-------- Original-Nachricht -------- Betreff: [AISWorld] CFP: Wearable Computing, IEEE CS IT Professional - Submissions Due 1 Feb 2015 Datum: Sun, 21 Dec 2014 02:20:12 +1100 Von: San Murugesan san@computer.org An: aisworld@lists.aisnet.org
Dear all,
For your kind information:
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Call for Papers
/IT Professional http://www.computer.org/itpro/
*Wearable Computing*
*Submission deadline: 1 February 2015** **Publication: September/October 2015*
http://www.computer.org/portal/web/computingnow/2015-itcfp5
Given the growing popularity of Google Glass, the Apple iWatch, Fitbit, and many other wearable devices, wearable computing is a topic of significant interest. The use of wearables for specific applications, such as healthcare monitoring or elderly support, is becoming a reality. Wearable computing also extends into the workplace --- making it safer, more comfortable, and more productive --- and the military, with advanced technologies being integrated into suits and clothes for soldiers.
Driven by advances in mobile computing and communications, ambient intelligence, and ubiquitous sensors, wearable computing facilitates a new form of human-computer interaction via small, on-body devices that are always on, ready, and accessible. The "always ready" capability leads to a new form of synergy between humans and computers, offering consistency and multitasking capabilities.
Areas of wearable computing research include user interface design, augmented reality, pattern recognition, and wireless and personal area network technologies. This issue of /IT Professional/will review wearable computing trends and applications and consider the engineering and operational aspects of wearable computing. We solicit papers covering various topics of interest in wearable computing, including the following:
·System design
·Personal and enterprise applications
·Case studies on organizations embracing wearables
·Impact on user interface design, augmented reality, and wireless networks
·Integrating wearables into larger systems (such as augmented reality systems, training systems, and platforms for collaborative work)
·Behavioral modeling
·Management of wearable devices
·Cultural and social implications of adopting wearable computing devices
·Application areas --- such as electronic textiles and fashion
·Privacy, personal safety, and quality of life issues
·Collective human intelligence
·Innovations in and prospects of wearable computing
·How wearables can help achieve better outcomes in the military health system
Feature articles should be no longer than 4,200 words (with tables and figures each counting as 300 words) and have no more than 20 references. Illustrations are welcome. For author guidelines, including sample articles see *http://www.computer.org/portal/web/peerreviewmagazines/acitpro*.
Submit your article at *https://mc.manuscriptcentral.com/itpro-cs* https://mc.manuscriptcentral.com/itpro-cs%20.
*Questions?*
For further information contact the *Guest Editors:*
·Maria R. Lee, Shih Chien University, *maria.lee@g2.usc.edu.tw* mailto:maria.lee@g2.usc.edu.tw
·Irena Bojanova, University of Maryland University College, *ibojanova@umuc.edu* mailto:IBojanova@umuc.edu
·Tom Suder, Mobile Gov, *tsuder@mobilegovt.com* mailto:tsuder@mobilegovt.com
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Regards
San
Professor San Murugesan
Editor-in-Chief, IEEE /IT Professional/ http://www.computer.org/itpro
Editor, IEEE /Computer/ http://www.computer.org/computer and Cloud Cover column
Sydney, Australia
*Website:*http://tinyurl.com/sanbio
Email: san@computer.org mailto:san@computer.org
Twitter: @santweets http://twitter.com/santweets Linked-In: http://tinyurl.com/sanlinks
Co-Editor, Encyclopedia of Cloud Computing, Wiley, 2014: http://tinyurl.com/encloud
/IT Professional/(Complimentary copies):
Enhanced PDF: http://tinyurl.com/itpro-pdf
eBook version: http://tinyurl.com/itpro-web