Betreff: | [AISWorld] CFP: Wearable Computing, IEEE CS IT Professional - Submissions Due 1 Feb 2015 |
---|---|
Datum: | Sun, 21 Dec 2014 02:20:12 +1100 |
Von: | San Murugesan <san@computer.org> |
An: | <aisworld@lists.aisnet.org> |
Wearable Computing
Submission deadline: 1 February 2015
Publication: September/October 2015
http://www.computer.org/portal/web/computingnow/2015-itcfp5
Given the growing popularity of Google Glass,
the Apple iWatch, Fitbit, and many other wearable devices,
wearable computing is a topic of significant interest. The
use of wearables for specific applications, such as
healthcare monitoring or elderly support, is becoming a
reality. Wearable computing also extends into the workplace
— making it safer, more comfortable, and more productive —
and the military, with advanced technologies being
integrated into suits and clothes for soldiers.
Driven by advances in mobile computing and
communications, ambient intelligence, and ubiquitous
sensors, wearable computing facilitates a new form of
human-computer interaction via small, on-body devices that
are always on, ready, and accessible. The "always ready"
capability leads to a new form of synergy between humans and
computers, offering consistency and multitasking
capabilities.
Areas of wearable computing research include
user interface design, augmented reality, pattern
recognition, and wireless and personal area network
technologies. This issue of IT Professional will review wearable computing trends and
applications and consider the engineering and operational
aspects of wearable computing. We solicit papers covering
various topics of interest in wearable computing, including
the following:
· System
design · Personal
and enterprise applications · Case
studies on organizations embracing wearables · Impact
on user interface design, augmented reality, and
wireless networks · Integrating
wearables into larger systems (such as augmented
reality systems, training systems, and platforms for
collaborative work) · Behavioral
modeling · Management
of wearable devices |
· Cultural
and social implications of adopting wearable
computing devices · Application
areas — such as electronic textiles and fashion · Privacy,
personal safety, and quality of life issues · Collective
human intelligence · Innovations
in and prospects of wearable computing · How
wearables can help achieve better outcomes in the
military health system |
Feature articles should be no longer than 4,200
words (with tables and figures each counting as 300 words)
and have no more than 20 references. Illustrations are
welcome. For author guidelines, including sample articles
see http://www.computer.org/portal/web/peerreviewmagazines/acitpro.
Submit your article at https://mc.manuscriptcentral.com/itpro-cs.
Questions?
For further information contact the Guest
Editors:
· Maria R. Lee, Shih Chien University, maria.lee@g2.usc.edu.tw
· Irena Bojanova, University of Maryland
University College, ibojanova@umuc.edu
· Tom Suder, Mobile Gov, tsuder@mobilegovt.com
-------------------
Regards
San
Professor
San Murugesan
Editor-in-Chief,
IEEE IT Professional
Editor,
IEEE Computer and
Cloud Cover column
Sydney,
Australia
Website: http://tinyurl.com/sanbio
Email:
san@ computer.org
Twitter:
@santweets
Linked-In: http://tinyurl.com/sanlinks
Co-Editor,
Encyclopedia of Cloud Computing, Wiley, 2014: http://tinyurl.com/encloud
IT
Professional
(Complimentary copies):
Enhanced
PDF: http://tinyurl.com/itpro-pdf
eBook
version: http://tinyurl.com/itpro-web