-------- Original-Nachricht -------- Betreff: [AISWorld] CFP: AMCIS 2010 Minitrack: Users-As-Designers: Information Systems Modification and Secondary Design Datum: Tue, 29 Dec 2009 13:19:14 -0600 Von: Germonprez, Matt GERMONR@uwec.edu An: AISWorld@lists.aisnet.org AISWorld@lists.aisnet.org
Hi everyone,
We welcome new and innovative ideas in this minitrack. If you have any questions, please don't hesitate to contact Dirk or me.
Sincerely,
Matt Germonprez
==================
Assistant Professor
Information Systems
University of Wisconsin - Eau Claire
http://people.uwec.edu/germonr
****************CALL FOR PAPERS****************
AMCIS 2010
Design Theory and Research Track
Minitrack on: Users-As-Designers: Information Systems Modification and Secondary Design
Minitrack Chairs:
Dirk S. Hovorka
Bond University
dhovorka@bond.edu.au mailto:dhovorka@bond.edu.au
Matt Germonprez
University of Wisconsin -- Eau Claire
germonr@uwec.edu mailto:germonr@uwec.edu
Objective and Aspirations
The proliferation of user-modifiable information systems has engendered a shift in our conceptions of information systems as 'artifacts'. The shift away from provision of defined and preset applications toward dissemination of information environments that enable users to actively select and integrate information presents unique challenges to theory and research. The recognition of users-as-designers of systems has exposed a new problem space for the creation of information environments that are mutable, loosely coupled, and emergent. People engage in the interplay of continual creation, consumption, disengagement, and re-creation in a broad design process resulting in use-as-intended, and/or appropriation for some unanticipated purpose, or secondary redesign. The actions, created meanings, and processes by which 'designers' and 'users-as-designers' engage in design-redesign of information systems are poorly understood.
Description
Traditionally, information systems research has focused on building and evaluating information systems in accordance with performance criteria that are frequently not reflective of the range user intentions for which they are used in-situ. Much of the current design science research and theorizing focuses on programmatic building of artifacts and evaluation of performance in terms of utility and efficiency. Little research has examined design from the perspective of the user to understand how the people interact in the secondary design states of the system, what goals are accomplished, or what meanings are created through the recombinant design.
Recent initiatives have demonstrated a shift from the provision of defined and preset information systems, to an environment that enables people to select and integrate pre-built technology services in the ongoing creation and re-creation of unique information systems. These initiatives make multiple, heterogeneous information sources discoverable and accessible by breaking through traditional barriers of location, structure and context. What faces us now is the reality that many of our information systems have multiple design states, including an initial design state and multiple secondary states, in an evolutionary trajectory of human-system-service interactions. Design can be viewed as a series of 'production' activities by people, and also 'interpretation,' 'appropriation,' and 'understanding' activities.
Research questions of a deeply socio-technical, interactionist nature, and those oriented towards the roles of people and designers have not been addressed. Can design metaphors, the rhetorical framing of the problem space, or alternative epistemological approaches provide greater insights and understandings into this research? In addition, questions about appropriate means of design theorizing are under-developed in relation to theories that can offer insights into the production, interpretation, redesign and appropriation of artifacts by people-as-designers. Can understanding peoples' points of view help develop theory? How are recombinant systems disseminated into broad use? How can inherently flexible information systems, which encourage loosely coupled, ad hoc, temporary and emergence, be evaluated? This minitrack looks at this new problem space and the processes and interactions of design, people-as-designers, and design evolution from a broad perspective with the goal of informing both theory and practice.
Suggested Topics
==Theoretical and conceptual foundations of people-as-designers==
-Research approaches to explaining, understanding, or predicting redesign of tailorable information systems and services
-Theory development for the phenomenon of secondary design
-Principles of secondary design by people-as-designers
-Multi-paradigmatic design approaches of tailorable systems and services
==Design and theory in information environments==
-Ecologies of components vs. artifacts
-Discovery and innovation with user-modified systems and services
-Human action and reflection in secondary design
==Evolving information systems==
-Reconciling design science frameworks with tailorable systems
-Cycles of system innovation-dissemination-acceptance-(re)innovation
-Principles of 'rigid' systems vs. mutable, evolving, and tailorable systems
-Tailorable system production and interpretation activities
-Designing interactions of systems and people vs. designing artifacts