Betreff: | [AISWorld] CFP: AMCIS 2010 Minitrack: Users-As-Designers: Information Systems Modification and Secondary Design |
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Datum: | Tue, 29 Dec 2009 13:19:14 -0600 |
Von: | Germonprez, Matt <GERMONR@uwec.edu> |
An: | AISWorld@lists.aisnet.org <AISWorld@lists.aisnet.org> |
Hi
everyone,
We
welcome new and innovative ideas in this minitrack. If you have any
questions,
please don’t hesitate to contact Dirk or me.
Sincerely,
Matt
Germonprez
==================
Assistant
Professor
Information
Systems
University
of Wisconsin - Eau Claire
http://people.uwec.edu/germonr
****************CALL
FOR
PAPERS****************
AMCIS
2010
Design
Theory and Research Track
Minitrack
on: Users-As-Designers: Information Systems Modification and Secondary
Design
Minitrack
Chairs:
Dirk
S. Hovorka
Bond
University
Matt
Germonprez
University
of Wisconsin – Eau Claire
Objective
and Aspirations
The
proliferation of user-modifiable information systems has engendered a
shift in
our conceptions of information systems as ‘artifacts’. The shift
away from provision of defined and preset applications toward
dissemination of
information environments that enable users to actively select and
integrate
information presents unique challenges to theory and research. The
recognition
of users-as-designers of systems has exposed a new problem space for
the
creation of information environments that are mutable, loosely coupled,
and
emergent. People engage in the interplay of continual creation,
consumption,
disengagement, and re-creation in a broad design process resulting in
use-as-intended, and/or appropriation for some unanticipated purpose,
or
secondary redesign. The actions, created meanings, and processes by
which
‘designers’ and ‘users-as-designers’ engage in
design-redesign of information systems are poorly understood.
Description
Traditionally,
information
systems research has focused on building and evaluating information
systems in accordance with performance criteria that are frequently not
reflective of the range user intentions for which they are used
in-situ. Much
of the current design science research and theorizing focuses on
programmatic
building of artifacts and evaluation of performance in terms of utility
and
efficiency. Little research has examined design from the perspective of
the
user to understand how the people interact in the secondary design
states of
the system, what goals are accomplished, or what meanings are created
through
the recombinant design.
Recent
initiatives have demonstrated a shift from the provision of defined and
preset
information systems, to an environment that enables people to select
and
integrate pre-built technology services in the ongoing creation and
re-creation
of unique information systems. These initiatives make multiple,
heterogeneous
information sources discoverable and accessible by breaking through
traditional
barriers of location, structure and context. What faces us now is the
reality
that many of our information systems have multiple design states,
including an
initial design state and multiple secondary states, in an evolutionary
trajectory of human-system-service interactions. Design can be viewed
as a
series of ‘production’ activities by people, and also
‘interpretation,’ ‘appropriation,’ and
‘understanding’ activities.
Research
questions of a deeply socio-technical, interactionist nature, and those
oriented towards the roles of people and designers have not been
addressed. Can
design metaphors, the rhetorical framing of the problem space, or
alternative
epistemological approaches provide greater insights and understandings
into
this research? In addition, questions about appropriate means of design
theorizing are under-developed in relation to theories that can offer
insights
into the production, interpretation, redesign and appropriation of
artifacts by
people-as-designers. Can understanding peoples’ points of view help
develop theory? How are recombinant systems disseminated into broad
use? How
can inherently flexible information systems, which encourage loosely
coupled,
ad hoc, temporary and emergence, be evaluated? This minitrack looks at
this new
problem space and the processes and interactions of design,
people-as-designers, and design evolution from a broad perspective with
the
goal of informing both theory and practice.
Suggested
Topics
==Theoretical
and
conceptual foundations of people-as-designers==
-Research
approaches to explaining, understanding, or predicting redesign of
tailorable
information systems and services
-Theory
development for the phenomenon of secondary design
-Principles
of
secondary design by people-as-designers
-Multi-paradigmatic
design
approaches of tailorable systems and services
==Design
and theory in information environments==
-Ecologies
of components vs. artifacts
-Discovery
and innovation with user-modified systems and services
-Human
action and reflection in secondary design
==Evolving
information systems==
-Reconciling
design
science frameworks with tailorable systems
-Cycles
of system innovation-dissemination-acceptance-(re)innovation
-Principles
of
‘rigid’ systems vs. mutable, evolving, and tailorable systems
-Tailorable
system
production and interpretation activities
-Designing
interactions of systems and people vs. designing artifacts