-------- Original-Nachricht -------- Betreff: Call For Papers: CGVR'06 (Computer Graphics + VR) - June 26-29; Las Vegas Datum: Thu, 29 Dec 2005 13:57:08 -0500 (EST) Von: hra@cs.uga.edu Firma: "OptimaNumerics" An: Computational Science Mailing List computational.science@lists.optimanumerics.com
Call For Papers and Session Proposals:
The 2006 International Conference on Computer Graphics and Virtual Reality (CGVR'06)
June 26-29, 2006 Monte Carlo Resort, Las Vegas, Nevada, USA
The 2006 International Conference on Computer Graphics and Virtual Reality (CGVR'06) will be held in Las Vegas, Nevada, June 26-29, 2006.
The CGVR'06 Conference will be held simultaneously (ie, same location and dates) with a number of other international conferences and workshops (for the complete list of joint conferences refer to: http://www.world-academy-of-science.org/)
The last set of conferences (research tracks in graphics and virtual reality together with affiliated events) had research contributions from 76 countries and had attracted over 1,500 participants. It is anticipated to have over 2,000 participants for the 2006 event.
You are invited to submit a draft paper of about 5 to 8 pages and/or a proposal to organize a technical session/workshop (see the submission information). All accepted papers will be published in the conference proceedings. The names of chairs of sessions/workshops will appear as Associate Editors on the cover of the conference proceedings/book.
SCOPE: Topics of interest include, but are not limited to, the following:
O Immersive virtual reality O Artificial reality O Virtual reality on Grid environments O Virtual reality, visualization, and education O Real-time collision detection algorithms O Interactive techniques O Learning and assessment based on virtual reality approaches O Virtual reality languages (X3D, VRML, Java3D, OpenGL, ...) O Virtual laboratories O Real-time rendering for VR O Emerging display technologies O Navigation applications O Virtual reality techniques for behavioral and cognitive assessment O Simulation and virtual reality O Haptic devices and techniques O Software tools for virtual reality O Human-computer interfaces O Virtual and augmented reality O Virtual environments O Virtual humans and artificial life O Tele-collaboration O Multimodal display systems O Integration of virtual reality and multimedia O Virtual reality applications and algorithms
O Computational geometry O Computer animation O Fractal geometry and applications O Surface modeling O Multi-resolution modeling O Web 3D and applications O Color and texture O Modeling techniques O Visualization O Distributed and parallel processing for graphics and VR O Compression technologies O Modeling of natural scenes and phenomena O Computer art and entertainment O Graphics and game technologies O e-Learning applications and computer graphics O Interactive digital media O Rendering methods O Sound rendering technologies O 3D reconstruction O Simulation and graphics O Shadows, translucency and visibility O Software tools for computer graphics O Curves and meshes O Information visualization O Volume visualization O Visual computing and graphics O Shape representation O special-purpose hardware for graphics and virtual reality O Image data structures for computer graphics O Illumination and reflection techniques O Graphics algorithms and applications O Case studies
GENERAL CHAIR AND COORDINATOR:
H. R. Arabnia, PhD The University of Georgia Department of Computer Science 415 Graduate Studies Research Center Athens, Georgia 30602-7404, USA
Tel: (706) 542-3480 Fax: (706) 542-2966 E-mail: hra@cs.uga.edu
PURPOSE / HISTORY:
CGVR'06 is an international conference held simultaneously (ie, same location and dates) with a number of other joint conferences as part of WORLDCOMP'06 (The 2006 World Congress in Computer Science, Computer Engineering, and Applied Computing). WORLDCOMP'06 is the largest annual gathering of researchers in computer science, computer engineering and applied computing. Many of the 28 joint conferences in WORLDCOMP are the premier conferences for presentation of advances in their respective fields. WORLDCOMP'06 is composed of the following international conferences: Parallel and Distributed Processing Techniques and Applications; Scientific Computing; Grid Computing and Applications; Security and Management; Artificial Intelligence; Machine Learning; Software Engineering Research and Practice; Programming Languages and Compilers; Internet Computing; Semantic Web and Web Services; Computer Design; Real-Time Computing Systems and Applications; Embedded Systems and Applications; Wireless Networks; Pervasive Systems and Computing; Image Processing, Computer Vision, and Pattern Recognition; Computer Graphics and Virtual Reality; Modeling, Simulation and Visualization Methods; Computer Games Development; Frontiers in Education in Computer Science and Engineering; Foundations of Computer Science; e-Learning, e-Business, Enterprise Information Systems, e-Government, and Outsourcing; Data Mining; Information and Knowledge Engineering; Bioinformatics and Computational Biology; Computing in Nanotechnology; Engineering of Reconfigurable Systems and Algorithms; Communications in Computing.
The motivation is to assemble a spectrum of affiliated research conferences into a coordinated research meeting held in a common place at a common time. The main goal is to provide a forum for exchange of ideas in a number of research areas that interact. The model used to form these annual conferences facilitates communication among researchers in different fields of computer science, computer engineering and applied computing. Both inward research (core areas of computer science and engineering) and outward research (multi-disciplinary, Inter-disciplinary, and applications) will be covered during the conferences.
PROPOSAL FOR ORGANIZING TECHNICAL SESSIONS:
Each technical session will have at least 6 paper presentations (from different authors). The session chairs will be responsible for all aspects of their sessions; including, soliciting papers, reviewing, selecting, ... The names of session chairs will appear as Associate Editors in the conference proceedings and on the cover of the books.
Proposals to organize technical sessions should include the following information: name and address (+ E-mail) of proposer, title of session, a 100-word description of the topic of the session, the name of the conference the session is submitted for consideration, and a short description on how the session will be advertised (in most cases, session proposers solicit papers from colleagues and researchers whose work is known to the session proposer). Mail your proposal to H. R. Arabnia (address is given above); E-mail submissions are preferred. We would like to receive the proposals by January 10, 2006.
SUBMISSION OF PAPERS:
Prospective authors are invited to submit their draft paper (about 5 to 8 pages - single space, font size of 10 to 12) to H. R. Arabnia by Feb. 20, 2006. E-mail submissions in MS document or PDF formats are preferable (Fax or postal submissions are also fine.) All reasonable typesetting formats are acceptable (later, the authors of accepted papers will be asked to follow a particular typesetting format to prepare their papers for publication.)
The length of the Camera-Ready papers (if accepted) will be limited to 7 (IEEE style) pages. Papers must not have been previously published or currently submitted for publication elsewhere. The first page of the draft paper should include: title of the paper, name, affiliation, postal address, E-mail address, telephone number, and Fax number for each author. The first page should also include the name of the author who will be presenting the paper (if accepted) and a maximum of 5 keywords. Also, the name of the conference that the paper is being submitted to must be mentioned on the first page.
Papers will be evaluated for originality, significance, clarity, and soundness. Each paper will be refereed by two researchers in the topical area. The Camera-Ready papers will be reviewed by one person.
MEMBERS OF PROGRAM and ORGANIZING COMMITTEES:
The Program Committee includes members of chapters of World Academy of Science (chapters: supercomputing; scientific computing; artificial intelligence; imaging science; databases; simulation; software engineering; embedded systems; internet and web technologies; communications; computer security; and bioinformatics.) The Program Committee for individual conferences is currently being formed. Those interested in joining the Program Committee should email H. R. Arabnia (hra@cs.uga.edu) the following information: Name, affiliation and position, complete mailing address, email address, tel/fax numbers, a short biography together with research interests and the name of the conference offering to help with.
LOCATION OF CONFERENCES:
The conferences will be held in the Monte Carlo Resort hotel, Las Vegas, Nevada, USA (with any overflows at other near-by hotels). The Monte Carlo Resort is a mega hotel with excellent conference facilities and over 3,000 rooms. The hotel is minutes from the airport with 24-hour shuttle service to and from the airport. This hotel has many recreational attractions, including: waterfalls, spa, pools and kiddie pools, sunning decks, Easy River water ride, wave pool with cascades, lighted tennis courts, health spa (with workout equipment, whirlpool, sauna, ...), arcade virtual reality game rooms, nightly shows, snack bars, a number of restaurants, shopping area, bars, ... Many of these attractions are open 24 hours a day and most are suitable for families and children. The negotiated room rate for conference attendees is very reasonable. The hotel is within walking distance from most other attractions (major shopping areas, recreational destinations, fine dining and night clubs, free street shows, ...).
IMPORTANT DATES:
Jan. 10, 2006: Proposals for organizing/chairing sessions Feb. 20, 2006: Submission of papers (about 5 to 8 pages) March 20, 2006: Notification of acceptance April 20, 2006: Camera-Ready papers and Prereg. due June 26-29, 2006: The 2006 International Conference on Computer Graphics and Virtual Reality (CGVR'06) + The 2006 World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOMP'06 - 28 joint conferences)
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