-------- Weitergeleitete Nachricht --------
Betreff: [WI] Last CFP: Focus section on "Innovation in Human Computer Interaction: What can we learn from Design Thinking?" - IxD&A Journal
Datum: Thu, 26 Nov 2015 11:17:10 +0100
Von: Carlo Giovannella <mifav@roma2.infn.it>
An: wi@aifb.uni-karlsruhe.de


Apologize for unintended cross-mailing
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Focus section on
"Innovation in Human Computer Interaction: What can we learn from Design Thinking?" 

to be published at the
Interaction Design and Architecture(s) Journal (IxD&A)
(ISSN 1826-9745, eISSN 2283-2998)

CFP: http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call27fs
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Guest Editors:

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• Alma Leora Culén, Department of Informatics, University of Oslo
• Asbjørn Følstad, SINTEF

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Important dates:
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• Deadline: December 15, 2015   
• Notification to the authors: January 15, 2016
• Camera ready paper: February 10, 2016
• Publication of the special issue: end of February, 2016

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Overview
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In this focus section we explore the position that innovation has in the field of Human Computer Interaction (HCI). Innovation in HCI may be seen as mainly incremental, introducing small changes in existing systems and services. Design thinking, to the contrary, has been recognized as an important driver of innovation in business, education, health, and other important domains. As both HCI and design thinking are seen as representing user-centred perspectives, we are interested in lessons that could be learned from design thinking and whether they could help move the innovation in HCI to a more central position, and beyond just small changes.
Many similarities, and differences, can be found between design thinking and HCI design approach to innovation. Key to design thinking is the capacity to generate and explore design alternatives through user research, ideation, rapid iteration on multiple alternatives, combining parts from different design proposals, and evaluating with users. This problem-solving procedure may be applied to the design of anything from designing organizational changes, to designing products, services or systems. HCI design processes, on the other hand, typically involve analytical, requirements-driven approaches. HCI design processes may also be more limited in scope, e.g. as they rarely aim at bringing about organizational changes. HCI design processes have been described as ‘finding the right solution to the given problem’, as opposed to the design thinking that seeks to solve the right problem, by questioning the framing of the problem and opening the design space. We acknowledge that within HCI, and in particular within participatory design, there is a long tradition of work with issues along practical-political and theoretical-conceptual lines that correspond to those of design thinking. Thus, in conclusion, this special issue aims to explore these differences and similarities in relation to innovation.

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Topics of Interests
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We welcome all papers discussing innovation in HCI, from diverse points of view and from diverse research areas. The papers can explore, but are not limited to, any of the following topics:
 
• HCI, design thinking and innovation towards sustainable future
• HCI and social innovation
• Design thinking, HCI and service innovation
• Design thinking, HCI and values
• HCI innovations transfer to products in use
• Design thinking in HCI education (or vice versa)
• The role of multidisciplinary teams in innovation
• Participatory design, design thinking and re-infrastructuring
• Innovation and decision-making processes
• Living labs and design thinking

KEYWORDS: Innovation; design thinking; radical innovation; incremental innovation; design driven innovation.

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Submission procedure
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The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-14 pages paper (including authors' information, abstract, all tables, figures, references, etc.). 
The paper should be written according to the IxD&A authors' guidelines
->http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php 

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Authors' guidelines
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Link to the paper submission page:
http://www.mifav.uniroma2.it/idea2010/login.php (when submitting the
paper please choose Domain Subjects under: "IxD&A focus section on:
‘Innovation in Human Computer Interaction: What can we learn from Design Thinking?')
 
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.

For scientific advices and for any query please contact the guest-editors:
 
• Alma Leora Culén: almira [at] ifi [dot] uio [dot] no
• Asbjørn Følstad: Asbjorn [dot] Folstad [at] sintef [dot] no

marking the subject as: "IxD&A section on 'Innovation in Human Computer Interaction: What can we learn from Design Thinking?' "


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forthcoming issues:
http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102

• Spring 2016
'Mobile learning and Special Education'
Guest Editors: Peña L. Bedesem, Enrico Gandolfi, Richard E. Ferdig,  C. C. Lu
http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call28
with a focus section on:
'Emotions and Personality in Personalized Systems'
Guest Editors: Nadja DeCarolis, Marco de Gemmis, Andrej Košir e Marko Tkalcic
http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call28fs

• Summer 2016
'The Social Innovation capacity of Open Education and Learning'

Guest Editors: Carlo Giovannella & Demetrios Sampson
http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call29
with a focus section on:
"Experiences of Technology Appropriation: Unanticipated Users, Usage, Circumstances, and Design"

Guest Editors: Alina Krischkowsky, Nervo Verdezoto, Manfred Tscheligi, Michael Muller
http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call29fs

• Autumn 2016
'On Making'
Guest Editors: Joep Frens & Patrizia Marti
with a focus section on:
'Player and Learner eXperience'
Guest Editors: Monica Divitini, Gabriella Dodero, Rosella Gennari


• Winter 2016
'Smart Learning Ecosystems and Regional Development'
Guest Editors: Alke Martens, Radu Vasiu, Annika Wolff
 
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