-------- Original Message --------
Subject: [computational.science] CfP: D4UTEL 2012 | Design for Ubiquitous Technology-Enhanced Learning | Madrid, Spain | Publisher: IEEE
Date: Fri, 09 Dec 2011 10:41:24 +0100
From: Michael Derntl <derntl@dbis.rwth-aachen.de>
Organization: "ICCSA"
To: Computational Science Mailing List <computational.science@lists.iccsa.org>


*** Call for Papers ***

Design for Ubiquitous Technology Enhanced Learning --
Methods, Languages, Applications and Tools
(D4UTEL 2012)

http://dbis.rwth-aachen.de/d4utel

held in conjunction with
The 6th International Conference on Multimedia and Ubiquitous Engineering
MUE 2012 -- http://www.arcos.inf.uc3m.es/mue2012/
Leganés, Madrid, Spain, June 20-23, 2011

Papers to be published by IEEE Press

OVERVIEW

Providing design support for orchestration of activities, roles, 
resources, and systems in Ubiquitous Technology-Enhanced Learning (UTEL) 
environments is a complex task. This involves not just technology or 
multi-device issues, but also capabilities to create innovative and 
engaging experiences. It requires integrated thinking and interweaving 
of state-of-the-art knowledge in computer science, human-computer 
interaction, pedagogy, instructional design and curricular subject 
domains. Consequently, even where examples of successful practice or 
even design standards and specifications exist, it is often hard to 
apply and (re)use these efficiently and systematically. This 
interdisciplinary workshop aims to bring together practitioners and 
researchers from diverse backgrounds to share their proposals and 
findings related to the design of activities, resources, user 
interfaces, and systems for TEL applications involving ubiquitous and 
mobile technologies and devices.

TOPICS

We are seeking original papers that present promising approaches, 
applications, methodologies, results, case studies, and tools related to 
*designing for technology-enhanced learning in ubiquitous, mobile, and 
multimedia environments* (short: UTEL).

"Designing" is meant in its broadest sense here and may refer to several 
related tasks like modeling, conceptualizing, engineering, conceiving, 
architecting, and so forth. Topics of interest include, but are not 
limited to:

- Frameworks and methodologies for UTEL design
- Languages and notation systems for UTEL design
- Deployment/runtime environments for UTEL
- Technological underpinnings of UTEL design
- Standards and specifications for UTEL design
- Game design for UTEL (e.g. serious games, educational games)
- Workflow modeling for UTEL design
- Data and metadata management for UTEL design
- Architectural design for UTEL tools and platforms (e.g. mobile clouds)
- UTEL design methodologies and theories
- UTEL design applications (e.g. widgets) and authoring tools
- UTEL design for pervasive/mobile devices
- User studies and case studies involving design languages, methods and
  applications in UTEL
- Human factors and HCI in design for UTEL
- Pattern-based design for UTEL
- Meta-models for UTEL design
- Visual design interfaces and tools
... and other topics of relevance to the workshop theme.


SUBMISSIONS

Submit papers in IEEE CS proceedings paper format, max. 8 pages by *31 
January 2012* via easychair. Author templates and links to the 
submission site are available at the D4UTEL website.

ORGANIZERS

Manuel Caeiro-Rodriguez, University of Vigo, Spain
  (manuel.caeiro@det.uvigo.es)

Michael Derntl, RWTH Aachen University, Germany
  (derntl@dbis.rwth-aachen.de)

Davinia Hernandez-Leo, Universitat Pompeu Fabra, Barcelona, Spain
  (davinia.hernandez@upf.es)

IMPORTANT DATES

- Full paper submission: January 31, 2012
- Notification of acceptance: March 15, 2012
- Camera ready submissions: April 14, 2012
- Conference: July 10-13, 2012