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CFP for the journal "Frontiers in Virtual Reality”, special topic
"Immersive Reality and Personalized User Experiences"
Full details and submission system:
https://www.frontiersin.org/research-topics/14702/immersive-reality-and-personalized-user-experiences
# SUBMISSION DEADLINES*
- Abstract: 02 April 2021 ext. (optional)**
- Manuscript: 31 May 2021
* Submissions will be reviewed and processed as soon as they are
submitted
** We would highly encourage authors to consider submitting an
abstract helping Editors to provide feedback early regarding the
fit of the expected manuscript within the Research Topic
Keywords: Immersive Reality, Immersive Spaces, Virtual Reality,
Augmented Reality, Personalization, User Experience, Gamification,
Artificial Intelligence
# ABOUT THIS RESEARCH TOPIC
The everlasting convergence of digital innovation and user
experience has upgraded the Immersive Reality (IR) technologies to
a new multidimensional communication medium that provides new
opportunities, activities, processes, and services. Researchers,
designers and practitioners employ various approaches and
methodologies that may regard the technology or the human more
prominently in the creation process of high-fidelity IR
simulations that aim to achieve a sustainable state of presence
for the end-user. The big challenge is to build immersive spaces
that consider collectively intangible aspects influenced by the
individual differences and technology-related concepts; generating
personalized experiences and ensuring the expected engagement and
satisfaction.
Immersive Reality (IR) technologies provide an unprecedented
potential of integrating the users' physical reality with
virtuality, when they execute tasks and actions towards
accomplishing specific goals. This reality-virtuality continuum
aims at enriching the users' experience, view and understanding by
offering the opportunity to (a) visualize different concepts in
real time and interact intuitively with them in a simulation or
``hybrid'' world, and (b) make information and knowledge more
accessible through experiential learning methods and techniques.
During the years it is evident that embracing a standard viewpoint
on given users' activities in immersive spaces may not always
facilitate ultimately the successful attainment of presence and
engagement, or even worse, there is a high risk of overwhelming
the users, creating confusion and frustration during interaction.
Hence, it is of paramount importance to appreciate the added value
of human-centered adaptation and personalization empowered by
artificial intelligence techniques and/or game-based/gamification
mechanics and methods that is also highly recognized in regard to
more traditional environments of interaction, as is the Web.
Related applications and systems use the human individual
differences in their core models, track and analyze user behavior,
preferences, feedback, and characteristics to make predictions or
adjustments, delivering unique, personalized experiences regarding
the content presentation and navigation increasing the users'
engagement, effectiveness and efficiency during tasks execution.
The main focus of this Research Topic lies in the cross-borders of
the aforementioned disciplines for designing and developing
solutions that adhere to:
(a) human-centered models and personalization mechanisms that will
be able to regulate information processing factors, perception and
engagement of users when interacting with substantial amount of
information as well as to create best-fit immersive experiences to
the benefit of the unique user;
(b) persuasive strategies and technologies for behavior change
that can automatically adapt the content and interaction process
on the users’ goals and tasks;
(c) game-based or gamified elements, such as scoring, badges,
timed activities and rewards, helping improve motivation,
concentration, learning and positive attitude of users while
accomplishing their goals; and
(d) artificial intelligence algorithms and interaction principles
through the IR technologies that can handle the increasing
complexity of data structures by facilitating access to the right
data at the right time, intelligent support during exploration and
analytics for predictive and proactive actions; while at the same
time reducing cognitive-load errors or runtime experience
problems.
# CONTRIBUTIONS
This Research Topic aims at original work in the area of
human-centered immersive spaces, IR technologies and simulations
of interaction with a focus on human behavior at the individual or
group level. It showcases empirical, basic and applied research on
the human behavior and IR dynamics of the intuitive interaction
between humans and technology, covering a broad spectrum of
domains like Education, Journalism and Communication, Healthcare,
Commerce, etc. Literature reviews that summarize the current state
of research scientific works on a relevant topic will also be
accepted.
# TOPICS OF INTEREST
Include, but are not limited to:
- Human Behavior Modeling and Artificial Intelligence for
Personalization, Persuasion, and Gamification in Immersive Spaces
- Novel Human-centered IR Interaction Concepts and User Interfaces
- Human-centered Intelligent Algorithms for IR Content
Recommendation and Delivery
- Persuasive Strategies and Technologies for Behavior Change in IR
Technologies
- Gamification Concepts and Techniques in Human-centered IR
Technologies
- Security, Privacy and Ethical Issues in AI-enabled Human-centred
IR Technologies
- Simulation, Evaluation and Validation of Human-centred IR
technologies and Immersive Spaces
- Assessment of Attention, Distraction, Engagement, Immersion, and
Presence in Immersive Spaces
- Design and implementation of Human-centred IR technologies in
domains like Education, Journalism, Healthcare, Commerce, etc.
# PUBLISHING WITH FRONTIERS
Manuscripts will be peer reviewed, and if accepted for
publication, are subject to publishing fees
(
https://www.frontiersin.org/about/publishing-fees ), which vary
depending on the article type. A discount or waiver can be applied
for (
https://frontiers.qualtrics.com/jfe/form/SV_51IljifwFBXUzY1)
and all applications are considered.
Frontiers collaborate with many leading universities making the
Open Access publishing process even more accessible for authors.
For more details here:
https://www.frontiersin.org/about/institutional-membership.
Important Note: All contributions to this Research Topic must be
within the scope of the section and journal to which they are
submitted, as defined in their mission statements. Frontiers
reserves the right to guide an out-of-scope manuscript to a more
suitable section or journal at any stage of peer review.
# RESEARCH TOPIC EDITORS
Panagiotis Germanakos, SAP SE, Germany --
panagiotis.germanakos@sap.com
Constantinos Mourlas, National and Kapodistrian University of
Athens, Greece --
mourlas@media.uoa.gr
Catherine Sotirakou, University of Vienna, Austria --
cathrinesot@gmail.com
Hajo Boomgaarden, University of Vienna, Austria --
hajo.boomgaarden@univie.ac.at
Simon Richir, Arts et Métiers ParisTech, Angers, France --
simon.richir@ensam.eu
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