-------- Original Message --------
Subject: [AISWorld] CFP: The 2013 International Workshop on Behavior and Social Informatics (BSI2013)
Date: Tue, 13 Nov 2012 15:33:27 +1100
From: Guandong Xu <Guandong.Xu@uts.edu.au>
To: aisworld@lists.aisnet.org <aisworld@lists.aisnet.org>


                                       

BSI2013: Call for Papers (Due on January 06, 2013)

 

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The 2013 International Workshop on Behavior and Social Informatics (BSI2013)

URL: bsi2013.behaviorinformatics.org  

Submission System:  https://www.easychair.org/conferences/?conf=bsi2013

 

Held in conjunction with

The 2013 Pacific-Asia Conference on Data Mining and Knowledge Discovery (PAKDD2013)

URL: http://pakdd2013.pakdd.org/

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Important Dates

==========================

 

Paper Submission Deadline:        January 06,2013

Author Notification:                        January 31,2013

Camera-Ready Deadline:              Febuary 15, 2013

 

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Workshop Scope

==========================

 

Behavior and social science are increasingly recognized as a key component in business intelligence and problem-solving. Behavior and Social Informatics (BSI) has been emerged as a new scientific field that studies effective methodologies, techniques and technical tools for representing, modeling, analyzing, understanding and managing human behaviors and social characteristics. Unlike traditional behavior and social science, which mainly focuses on qualitative and explicit behavior and social appearance and drivers, BSI intends to support explicit behavioral and societal involvement through a conversion from transactional entity spaces to behavior/social feature spaces, through a better understanding of interactions between users and computing systems and better modeling of social concepts like trust, credibility, privacy, and, and influence, further genuine analysis of native behavior/social patterns and impacts, and the facilitation of deployment of information technologies in various socially-centric

application domains. A typical BSI process consists of key components including behavior/social modeling and representation, behavior/social data construction, behavior/social impact modeling, behavior/social pattern analysis and utilization, and behavior/social interplay with information technologies. Some popular examples of BSI include web usage and user preference analysis, collective intelligence and crowd behavior, credit evaluation, exceptional behavior analysis of terrorist and criminals, and trading pattern analysis of investors in capital markets.

 

Recent years have witnessed increasing research attention on behavior/social-oriented analyses including behavioral and social interaction and network, behavioral/social patterns, behavioral/social impacts, the formation of behavioral/social-oriented groups and collective intelligence, and behavioral/social intelligence emergence. This trend raises the need for launching the International Workshop on Behavior and Social Informatics (BSI).BSI’2013 aims to increase potential collaborations and partnerships by bringing together academic researchers and industry practitioners from data mining, statistics and analytics, business and marketing, finance and politics, and behavioral, social and psychological sciences with the objectives to present updated research efforts and progresses on foundational and emerging interdisciplinary topics of BSI, exchange new ideas and identify future research directions.

 

 

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Topics of Interest

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(1)          Foundational Methods

             Complex sequence analysis

             Temporal-sequential pattern mining

             Impact-oriented behavior and social mining

             Event/activity/action mining

             Agent-based data mining

             Frequent pattern mining

             Domain-driven behavior mining

             Behavior data visualization

             Algorithms and protocols inspired by societies

 

(2)          Behavior/Social Modeling and Representation

             Computational models of behavior and social informatics

             Behavior and social informatics theories

             Abstract behavior model

             Behavior life cycles

             Behavior structure understanding

             Behavior detection and extraction

             Sequential behavior modeling

             Parallel/concurrent behavior modeling

             Distributed behavior modeling

             Behavior and social dynamics

             Temporal-spatial relationship modeling

             Behavior and social privacy processing

             Modeling social conventions and context

 

(3)          Behavior/Social Pattern Analysis

             Frequent behavior/social pattern

             Behavior/social classification

             Behavior/social clustering

             Demographic-behavioral combined pattern

             Interaction pattern analysis

             Stream behavior/social pattern

             Cultural patterns and representation

             Social media mining and intelligence

             Trust, privacy, risk and credibility in social contexts

             Social behavior analysis and synthesis

 

(4)          Behavior/Social Impact Analysis

             Positive/negative impact modeling

             Risk, benefit, cost and trust of behavior

             High-impact behavior identification

             Impact-transferred behavior pattern

             Cause-effect analysis

             Exceptional/outlier behavior

             Critical event detection and prediction

             Critical group detection and prediction

             Social influence analysis and ranking

             Social cognition and social intelligence

             Impact on people activities in complex and dynamic environments

             Impact of technology on socio-economic

             Social influence and diffusion models of social influence

             Social choice mechanism in e-society

 

(5)          Behavior /Social Emergence

             Behavior/social self-organization

             Behavior/social evolution

             Behavior/social impact emergence

             Behavior/social group emergence

             Behavior/social mobility

             Sentiment analysis and opinion mining and representation

             Emotional intelligence and  influence process

             Social blog, micro-blog, Internet forum

             Collaborative filtering, mining and prediction

 

(6)          Behavior/Social Network

             Intrinsic mechanisms inside a network

             Convergence and divergence of associated behavior

             Hidden group and community formation and identification

             Behavior/social network topological structures

             Linkage formation and identification

             Group formation and evolution

             Community detection

             Community behavior analysis

 

(7)          Behavior/Social Simulation

             Behavior convergence and divergence

             Behavior learning and adaptation

             Group behavior formation and evolution

             Social simulation

             Behavior/social interaction and linkage

             Behavior/social impact emergence

             Critical event replay

             Emergent event detection and signaling

             Handheld/mobile social computing

 

(8)          Behavior/Social Presentation

             Rule-based behavior presentation

             Flow visualization

             Graph-based behavior/social modeling

             Sequence presentation and visualization

             Dynamic/hidden group presentation

             Visual behavior/social network

             Social system design and architecture

             Group interaction, collaboration, representation and profiling

             Opinion dynamics, human and social dynamics

             Markey dynamics and crowd behavior

 

(9)          Application-Oriented Behavior/Social Analysis and Mining

             Web usage mining and interpretation

             Customer analytics

             Recommender system and personalization

             Fraud detection

             Misuse and anomaly detection

             Human-computer interactions

             AI games

             Facial expression and human gesture analysis

             Computational linguistics

             Intelligent decision support system

             Student learning behaviors in intelligent tutoring system

             Criminal behavior analysis

             Social networking behavior analysis

             Behavior analysis in video data.

             Enterprise process and workflow analysis

             Design and analysis of social/collaborative Web applications

             Human-Computer interaction and interface design

             Socio-economic systems and applications

             Social computing applications and case studies

 

 

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Paper Submissions

==========================

 

Submitted papers will have a peer review by the Program Committee on the basis of technical quality, relevance to the conference topics, originality, significance, and clarity.

 

The proceedings in Springers LNAI series will be post conference, and it will be published in the second half of 2013.

 

All papers must be submitted electronically in PDF format only, through the following paper submission system:

https://www.easychair.org/conferences/?conf=bsi2013

 

Submitting a paper to the workshop means that if the paper is accepted, at least one author should attend the workshop to present the paper.

 

Selected quality papers from the workshop will be recommended for publication in World Wide Web Journal (SCI-Indexed) and other top international journals after substantial extension (to be confirmed).

 

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Organization Committee

==========================

 

General Chair

Philip S Yu, University of Illinois at Chicago, USA

 

Program Co-Chairs:

Longbing Cao, University of Technology Sydney, Australia

Hiroshi Motoda, Osaka University and AFOSR/AOARD, Japan

Irwin King, Chinese University of Hong Kong, China

 

Organizing Chair:

Gang Li, Deakin University, Australia

Guandong Xu, University of Technology Sydney, Australia

 

 

Supported by

IEEE Task Force on Behavior and Social Informatics (http://www.behaviorinformatics.org/)

UTS CRICOS Provider Code: 00099F
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