(Apologies for cross-posting)
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14th International Conference on Computational Creativity
(ICCC'23)
June 19 - 23, 2023, Waterloo in Ontario, Canada
Call for papers: Full Papers
https://computationalcreativity.net/iccc23/full-papers/
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Computational Creativity (or CC) is a discipline with its roots
in Artificial Intelligence, Cognitive Science, Engineering,
Design, Psychology and Philosophy that explores the potential
for computers to be autonomous creators in their own right. ICCC
is an annual conference that welcomes papers on different
aspects of CC, on systems that exhibit varying degrees of
creative autonomy, on systems that act as creative partners for
humans, on frameworks that offer greater clarity or
computational felicity for thinking about machine (and human)
creativity, on methodologies for building or evaluating CC
systems, on approaches to teaching CC in schools and
universities or to promoting societal uptake of CC as a field
and as a technology, and so on.
*** Important Dates ***
Abstracts due: February 17, 2023
Submissions due: February 24, 2023
Acceptance notification: April 21, 2023
Camera-ready copies due: May 12, 2023
Conference: June 19-23, 2023
All deadlines are 23:59 anywhere on Earth time.
A call for short papers will be announced shortly.
*** Special Topics ***
In addition to the topics listed in the subsequent section, this
year we encourage submissions in the following areas. The aim is
to explore overlaps between Computational Creativity and the
following critical issues.
Climate Change: Climate change is an urgent issue that impacts
all of us. What role can CC play in tackling this challenge?
This year we would like to explore the overlap between
Computational Creativity and the global climate crisis. We
welcome submission on systems that create, or engage in the
creation of, creative artifacts (visual art, music, poetry, etc)
that bring awareness to the climate change crisis. Other related
research may include systems that propose creative solutions to
the climate crisis, or any other valuable ideas that combine CC
and the topic of climate change and environmental
sustainability.
Diversity, Equity and Inclusion (DEI): We welcome submissions
that combine CC with issues of diversity, equity and inclusion.
These are some of the questions behind this special topic:
– How can Computational Creativity support DEI (e.g. increasing
cultural diversity, reducing bias, etc.)?
– How well do existing creative systems represent diversity?
– What can we do to improve representation in creative machines
and the artifacts that they are used to create?
*** Topics ***
Original research contributions are solicited in all areas
related to Computational Creativity research and practice,
including, but not limited to:
- Application of Computational Creativity: Applications that
address creativity in specific domains such as music, language,
narrative, poetry, games, visual arts, graphic design, product
design, architecture, entertainment, education, mathematical
invention, scientific discovery, and programming.
- Human-Machine Creativity: Applications and frameworks that
allow for co-creativity between humans and machines, in which
the machine acts as a meaningful creative partner.
- Evaluation: Metrics, frameworks, formalisms and methodologies
for the evaluation of creativity in computational systems, and
for the evaluation of how systems are perceived in society.
- Computational Models and Paradigms: Computational models of
social aspects of creativity, including the relationship between
individual and social creativity, diffusion of ideas,
collaboration and creativity, formation of creative teams, and
creativity in social settings. Computational paradigms for
understanding creativity, including heuristic search, analogical
and meta-level reasoning, and representation.
- Interdisciplinary perspectives: Cognitive and psychological
computational models of creativity, and their relation with
existing cognitive architectures and psychological accounts;
Perspectives on computational creativity which draw from
philosophical and/or sociological studies in a context of
creative intelligent systems.
- Focus on data: Big data approaches to computational
creativity; Resource development and data gathering/knowledge
curation for creative systems, especially resources and data
collections that are scalable, extensible and freely available
as open-source materials.
- Societal Impact: Ethical considerations in the design,
deployment or testing of CC systems, as well as studies that
explore the societal impact of CC systems.
- Novel experiences & factors:Innovation, improvisation,
virtuosity and related pursuits investigating the production of
novel experiences and artifacts within a CC context.
Computational accounts of factors that enhance creativity,
including emotion, surprise (unexpectedness), reflection,
conflict, diversity, motivation, knowledge, intuition, reward
structures.
- CC Provocations: Raising new issues that bring the foundations
of the discipline into question or throw new light on seemingly
settled ones.
*** Paper Types ***
We welcome the submission of five different types of long
papers: Technical papers, System or Resource description papers,
Study papers, Cultural application papers and Position papers.
*** More Information ***
More information on the paper types and submission process can
be found at
https://computationalcreativity.net/iccc23/full-papers/
*** Organising Committee ***
– General Chair: Dan Brown
– Program Chairs: Alison Pease, João Miguel Cunha and Maya
Ackerman
– Doctoral Consortium Chair: Pablo Gervás
– Demo Chair: Rob Saunders
– Publicity Chair: Christian Guckelsberger
– Webmaster: Paul Bodily
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