-------- Weitergeleitete Nachricht --------
Betreff: [computational.science] RE: 1st CFP CASA2016
Datum: Fri, 4 Dec 2015 14:02:11 -0700
Von: Marina Gavrilova <mgavrilo@ucalgary.ca>
An: Computational Science Mailing List <computational.science@lists.iccsa.org>


Call for Papers

 

The 29th International Conference on Computer Animation and Social Agents
(CASA 2016) will be held at University of Geneva, in the beautiful Biotech
Campus on May 23-25, 2016. http://casa2016.miralab.ch/

 

 

CASA is the oldest international conference in Computer Animation and Social
Agents in the world. It was founded in Geneva in 1988 under the name of
Computer Animation (CA). In the last past ten years, CASA was held in Hong
Kong (2005), Switzerland (2006), Belgium (2007), Korea (2008), Netherlands
(2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United
States (2014) and Singapore (2015).

 

We seek research full papers and posters on a broad range of topics,
including but not limited to:

 

 

Computer Animation

* 2D and 3D animation systems

* Inverse kinematics

* Biomechanics models

* Motion capture and motion retargeting

* Physical-based animation

* Facial and body animation

* Path planning

* Cloth and hair animation

* LOD and impostors

* Real-time rendering

 

Embodied Agents

* Perceptual models

* Avatars and Autonomous Virtual Humans

* Interagent communication

* Groups and Crowd Simulation

* Social and Conversational agents

* Interaction with Virtual Humans

* Intelligent virtual actors

* Memory and behaviour models

* Emotions and personality

* Simulation involving Virtual Humans

* Autonomous Virtual Humans in game

Virtual and Augmented Reality

* Tracking

* Gesture and action recognition

* Augmented and Mixed Reality

* 3D TelePresence

* Mobile VR and AR systems

* Haptic interfaces

* Audiospace

* Immersive simulators (flight, car drive etc.)

* Virtual Rehabilitation

* Virtual surgery

 

Virtual Life

* Plant development and growing

* Artificial animals and animats

* Population generation

* Virtual cities

* Persistent worlds

 

Visualization

* Medical imaging and reconstruction

* Molecular graphics

* Fluid visualization

* Visualization of physical phenomena

 

26 accepted full papers will be published in a special issue of the Computer
Animation and Virtual Worlds Journal published by Wiley (CAVW). Other
accepted papers will be published in proceedings.  

 

Important Dates

Full Papers (10 pages):

Submission: 6 February 2016

Notification of acceptance: 4 March 2016

Camera ready: 20 March 2016