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Paper Deadline: Friday, Feburary 26, 2010
Bitte entschuldigen Sie eventuelle Mehrfachzustellungen, würde uns
besonders freuen wenn wir schöne deutsche Beiträge bekommen könnten.
Freundliche Grüße aus Kassel,
Jan Marco Leimeister
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Call for Papers - Minitrack Virtual Communities
=====================================================
16th Americas Conference on Information Systems
August 12-15 2010, Lima, Peru
http://www.virtual-community.org.
(Supported by Fachgruppe CSCW of Gesellschaft fuer Informatik,
http://www.fgcscw.gi-ev.de/)
This Mini-Track builds on the success of the preceding AMCIS mini-tracks
on Virtual Communities and Social Networking. During the last ten years we
have been gathering a community of researchers who are interested in the
field of Virtual Communities and Social Networking and related issues.
Please visit the Mini-Track website at http://www.virtual-community.org
Virtual communities and social networking based on message boards, chat
rooms, user groups blogs and other web 2.0 technologies have emerged as
high activity domains on the Internet and more and more in the relam of
mobile devices and mobile internet usage. Virtual communities and social
networks are designed for a variety of purposes, ranging from Communities
of Interest, Communities of Relationship (Facebook, etc.), Gaming
Communities (e.g. in Wolrd of Warcraft, Second Life, etc.), and
Communities of Transaction to Peer-to-Peer Communities or Mobile
Communities. Web 2.0 Mechanisms are also boosting the development of
Virtual Communities and the role of user-generated content within Virtual
Communities. The significance of these communities is evident by the
impact they have on information generation and transmission, and
socialization. For example, today, blogs are quickly becoming a primary
source of information in a variety of domains. The dynamic and interactive
nature of these forums makes them very attractive for users and operators.
An additional value offered by many of these communities is their ability
to support socialization and offer an identity for the participants. While
most virtual communities share these characteristics, it is also important
to recognize that virtual communities are not homogeneous; they differ
significantly based on the domain, purpose and benefits. Well-organized
communities even expand their power across various channels and into the
Offline world.
Within the field of information systems researchers are interested in
studying interaction patterns, social structures and interactions,
transaction processes, management aspects, business models, and design
aspects of information systems and services for virtual communities.
Community members interact via digital media and contribute value in the
form of content, reviews, and recommendations. Related issues are trust,
network effects, transaction costs and the design of services as well as
the generation of innovations. "Wisdom of Crowds", "Collective
Intelligence" and "Crowdsourcing" are important new terms describing
mechanisms around user-generated content in Virtual Communities and Social
Networks.
This mini-track welcomes empirical, conceptual and theoretical work.
Despite the increasing popularity of virtual communities and social
networking, several questions relating to virtual communities and social
networking remain largely unexplored.
This minitracks welcomes empirical, conceptual and theoretical work. We
call for papers on all aspects of Virtual Communities. Possible topics
include (but are not limited to):
We call for papers on all aspects of Virtual Communities. Possible topics
include (but are not limited to)
Social, political and economic impact of Virtual Communities
Community models, platforms, services, and interactions, multi-channel
communities
Management and organizational behaviour of communities
Community-related business models
Social Network Analysis in and around Virtual Communities & Social Media
Innovation generation and Virtual Communities (e.g. case studies on
"wisdom of crowds", "collective intelligence", etc.)
User-generated content and customer collaboration in Virtual Communities
Peer-to-Peer or mobile services for Virtual Communities
Case studies and empirical studies, best practices and lessons learned
Motivation of participants in virtual communities
Benefits of participation in and competition among virtual communities
Information dispersion in virtual communities
Typologies and taxonomies of virtual communities
Evolution of and innovation in virtual communities
Mobile Communities & Ubiquitous Computing for Social Networks and Virtual
Communities
Gaming Communities
...
Please visit the Mini-Track website at http://www.virtual-community.org.
Important Dates
==============
February 26, 2010: Deadline for paper submissions.
April 12, 2010: Notification of acceptance of papers.
April 26, 2010:For accepted papers, camera ready copy due
Mini-track Chair Information
=======================
Prof. Dr. Jan Marco Leimeister (Primary Contact)
Kassel University
Wirtschaftsinformatik | Information Systems
Forschungszentrum IT-Gestaltung (ITeG) | Research Center for IS Design
(ITeG)
http://www.inf.wirtschaft.uni-kassel.de | http://www.iteg.uni-kassel.de
Nora-Platiel-Straße 4 | 34127 Kassel | Germany
tel: +49- 5 61-8 04 28 80 | fax: +49-5 61-8 04 37 08
leimeister@uni-kassel.de
Prof. Balaji Rajagopalan, PhD
School of Business Administration
Oakland University
Rochester, MI 48309, USA
rajagopa@oakland.edu
Prof. Dr. Ulrike Lechner
Universität der Bundeswehr München
Werner-Heisenberg-Weg 39
D-85577 Neubiberg, Germany
Ulrike.lechner@unibw.de
Prof. Subhasish Dasgupta, Ph.D.
Information Systems and Technology Mangement
George Washington University
2201 G Street, NW, Funger Hall 515, Washington, DC 20052, USA
dasgupta@gwu.edu
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