Subject: | [WI] Final Call for Position Statements - First Pre-ECIS Workshop on The What and How of User-centered Gamification Designs |
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Date: | Thu, 6 Jun 2019 08:43:36 +0000 |
From: | Janson, Andreas, Dr. <andreas.janson@uni-kassel.de> |
Reply-To: | Janson, Andreas, Dr. <andreas.janson@uni-kassel.de> |
To: | wi@lists.kit.edu <wi@lists.kit.edu> |
(apologies for cross
posting)
Final Call for
Participation/Position Statements - ECIS 2019 Workshop -
User-centered Gamification Designs
ABOUT THE WORKSHOP
The use of games in
IS has increased at an astounding pace and led to inspiring
trends, one being gamification which counts among the most
prominent developments in the last years. However, there is
some need for further research especially about how to make
gamification approaches more user-centered. Especially
referring to the adaption of gamification to the needs of
users, the mechanisms behind gameful design and gamification
are still not fully understood. The goal of the workshop is
to discuss how gamification concepts can be better adapted
to the needs and interests of users. We therefore welcome
interested researchers that have experiences in adapting
gamification to the needs of users to make gamification
concepts more meaningful to them. Based on the experiences
of the IS/HCI community, we want to identify the pillars for
a user-centered gamification method that considers how users
can be systematically involved in the analysis, design and
evaluation of gamification concepts.
Topics include but
are not limited to:
- Methods to develop
user-centered gamification concepts.
- Analysis of user
needs and preferences in gamification.
- Motivational
affordances and their role and meaning in gamification.
- User adapted
gamification concepts and their influences on user behavior.
- Analysis of the
meaning of competition and collaboration in gamification.
- Analysis of related
concepts such as digital nudging for user-centered
gamification.
The workshop features
a keynote from Povl Heiberg (Copenhagen Business School) who
will give insights about how gamification is handled by
practitioners, several paper talks and a collaborative
session (see below). So you are still able to participate
and join the workshop!
RELEVANT DATES
Submission of
Position statements due date June 9. The workshop will be
held on June 10 from 9am to 5pm, at Stockholm University’s
Kista campus, Room S1.
SUBMISSION
INFORMATION
Everyone who likes to
participate may fill out a Google Form (and register at
ECIS2019.eu) and optionally submit a position statement:
https://forms.gle/gf3YRSwYkc1M84jX8
Position statements
are used as input for the collaborative workshop part. The
following types of position statements that express the
authors interest in user-centred designs in gamification are
welcome:
CONTACT INFORMATION
OF ORGANIZERS
- Sofia Schöbel
(University of Kassel, Information Systems, Germany, E-Mail:
sofia.schoebel@uni-kassel.de)
- Andreas Janson
(University of Kassel, Information Systems, Germany, E-Mail:
andreas.janson@uni-kassel.de)