Betreff: | [AISWorld] CFP: 1st International Workshop on Pedagogically-driven Serious Games (PDSG 2012) |
---|---|
Datum: | Wed, 30 May 2012 15:36:05 +0200 |
Von: | 'Dr. Ralf Klamma' <klamma@informatik.rwth-aachen.de> |
Organisation: | RWTH Aachen |
An: | aisworld@lists.aisnet.org |
Call for Papers
1st International Workshop
on Pedagogically–driven Serious Games (PDSG 2012)
Saarbrücken (Germany), 18
September 2012
http://www.cyntelix.com/pdsg2012.aspx
Deadline for submissions:
16-07-12
In conjunction with the
Seventh European
Conference on Technology Enhanced Learning (EC-TEL 2012)
Description
Technology Enhanced
Learning is a promising area where Serious Games can have an
impact beyond pure entertainment. Despite this potential, two
issues stand in the way of achieving learning effects:
Few pedagogical theories
are sufficiently formalized to allow implementation, therefore
Serious Games seldom fully utilize the potential of pedagogy.
Even if present,
pedagogical principles are implicitly implemented in the game
story, structure, and characters, so that it is very difficult
to test different theories on the same game mechanics. This
results in low reusability and high costs of
pedagogically-driven serious games that hinder their
widespread use.
To address these issues,
this workshop focuses on:
Formalizations of
pedagogical theories potentially capable to drive the elements
in a game's world, such as narrative and characters'
behaviour.
Game frameworks based on
storytelling, explicit game mechanics and intelligent agents
that can provide a programmable environment to implement
pedagogical formalizations
Expected participants and
domains addressed
Participants to the
workshop are researchers from the following areas:
Serious games and
Technology-Enhanced Learning research in general
Agent technologies
(especially in an interactive narrative context). Efforts in
the Agent community such as Pogamut that connect agent
platforms to games like Unreal Tournament can be the ground
where these approaches can be implemented.
Storytelling and
Interactive narrative research; narrative engines such as
Brutus, Minstrel and Mexica.
Pedagogy
theories/frameworks especially at a stage close to or already
formalized.
Topics
Topics of interest include
but are not limited to:
Formalizations of
pedagogical theories for the purposes of serious games
Game frameworks that
provide a programmable environment to implement pedagogical
formalizations, based on any of the following:
Storytelling
explicit game mechanics
intelligent agents
Approaches to modeling the
interdependencies between pedagogy, storytelling and game
mechanics in serious games and the translation of these
interdependencies into agent behaviour
Empirical studies
addressing the interdependencies between pedagogy, narrative
and storytelling and game mechanics
Architectures for serious
games that allow reusability
Existing programmable
platforms, such as Pogamut, that connect agent platforms to
games
Approaches to
“programmable” narrative and storytelling in serious games
Approaches to
“programmable” intelligent agents in serious games
Submissions
We encourage submissions
of work that can be at all stages of development.
Contributions are expected in the following form:
Full papers: max. 10 pages
Position/short papers:
max. 4 pages
Demo papers: max. 4 pages
Proposals for
demonstrations will be evaluated based on submitted demo
papers. The following needs to be specified:
the purpose of the system
to be demonstrated and how this is relevant to the theme of
the workshop
the technology used
the duration of the demo
(not exceeding 30 minutes)
Important Dates
Submission deadline: Mon
16-07-12
Paper Submission Procedure
Submissions will be
handled by EasyChair at:
http://www.easychair.org/conferences/?conf=pdsg2012
Submissions should use the
Springer LNCS template. We encourage you to produce your
submission using LaTeX as typesetting tool and the respective
LaTeX template.
Accepted authors will be
invited to extend their contributions for a special issue in
the International Journal of Technology Enhanced Learning.
Contact
Contact chairs at:
pdsg2012 __at__ easychair.org
Twitter: @PDSG2012
Organizers
Stefano Bocconi (Cyntelix
and Vrije University Amsterdam, the Netherlands)
Ralf Klamma (RWTH Aachen, Germany)
Yulia Bachvarova
(Cyntelix, the Netherlands)
--
PD Dr. Ralf
Klamma, AOR mailto:klamma@informatik.rwth-aachen.de
RWTH Aachen
www : http://dbis.rwth-aachen.de/cms/staff/klamma
Informatik 5
phone : +492418021513,+491735228052 fax: +492418022321
DBIS
mail : Informatik 5, Ahornstr. 55, 52056 Aachen