-------- Forwarded Message --------
Sehr geehrte Kolleginnen und Kollegen,
wir laden Sie herzlich ein, Ihre Arbeit in den Track "Design
Research in
Information Systems" auf der ECIS2020 einzureichen.
Für weitere Details beachten Sie bitte den angefügten Call for
Papers.
Wir freuen uns auf Ihre Einreichungen.
Beste Grüße,
Stefan Morana, Karlsruhe Institute of Technology, Germany
Alan R. Hevner, University of South Florida, USA
Shirley Gregor, Australian National University, Australia
Marc T. P. Adam, The University of Newcastle, Australia
Track Chairs
##########################################################################
28th European Conference on Information Systems (ECIS 2020)
June 15th - 17th 2020 / Marrakech, Morocco (
http://ecis2020.eu/)
Track "Design Research in Information
Systems" (
https://ecis2020.ma/ecis-2020-tracks/)
##########################################################################
## Track Description ##
Interacting with information technology (IT) has become a
pervasive element in
private and business life. With the advanced development of IT in
a digitizing
world, humans constantly adjust to the latest technological
circumstances and
adapt their routines and habits accordingly. Similarly, system
designers need
to build on a profound theoretical and methodological knowledge
base for the
design, implementation, and evaluation of novel artefacts in a
highly
competitive and dynamic market environment. The interdisciplinary
area of
design research in Information Systems is concerned with informing
the design
of IT artefacts by establishing and applying comprehensive
(design) theories,
exploring and testing models with rigorous research, providing
validated
evaluation methods and design guidelines, as well as designing and
evaluating
IT artefacts.
In information systems, scholars can follow different approaches
when engaging
in design-oriented research. Firstly, researchers can engage in
artefact
creation following design science research (DSR). Here, the focus
is to
identify and understand an important real-world problem and
provide a solution
for it by building and evaluating artefacts. Researchers thereby
can
contribute with theory-grounded and artefact-centric design
knowledge to the
scientific knowledge base. Secondly, researchers can engage in
understanding
and investigating specific design elements of an information
system by
conducting empirical research, both qualitatively and
quantitatively (e.g.,
interviews, laboratory experiments, surveys). By doing so,
researchers can
also contribute valuable design knowledge.
The aim of this track is to stimulate research that extends the
scientific
knowledge base for design research in information systems in
general and for a
digitizing world in particular. We thereby seek research that
produces novel
design knowledge about IT artefacts for addressing real-world
problems (e.g.,
data-driven design, digital assistants, socially influencing
systems),
methodological contributions for the design of such systems (e.g.,
cross-
disciplinary research, participatory-design, user experience
engineering), as
well as research addressing the implications of specific design
elements of
information systems (e.g. flow, privacy). We welcome a diversity
of
submissions focusing on designing, developing, and evaluating IT
artefacts,
adding to the theoretical and methodological knowledge base about
design
research in information systems and the role of design research in
problem
domains, and exploring tool support for design science research.
## Suggested Topics ##
- Action design research
- Behavior design, gamification, and persuasive systems
- Conversational interfaces, chatbots, and digital assistants
- Data-driven design of information systems
- Designing human behavior
- Design processes, principles of design, and modularity in design
in
information systems
- Design science and cross-disciplinary research
- Designing tools, emerging methods and tools for design science
research
- Ethics in design science research
- Considering emotion, flow, and technostress in information
systems design
- Evaluation of design science research
- Using NeuroIS methods and tools for design science research
- Design of neuroadaptitive systems and interfaces
- Participatory design and human-centered design of information
systems
- Usability and user experience (UX) engineering
- Theorizing in design science research.
## Publishing Opportunities in IS Transaction on Human-Computer
Interaction
(THCI) ##
High quality and relevant papers from this track will be
considered for
selection for fast-tracked development towards publication in AIS
Transactions
on Human-Computer Interaction (
http://aisel.aisnet.org/thci/).
Selected papers
will need to expand in content and length in line with the
requirements for
standard research articles published in the journal. Although the
track co-
chairs are committed to guiding the selected papers towards final
publication,
further reviews may be needed before final publication decision
can be made.
AIS Transaction on Human-Computer Interaction (THCI) is a
high-quality peer-
reviewed international scholarly journal on Human-Computer
Interaction. THCI
is oriented to the Information Systems community, emphasizing
applications in
business, managerial, organizational, and cultural contexts.
However, it is
open to all related communities that share intellectual interests
in HCI
phenomena and issues.
## Track Co-Chairs ##
- Stefan Morana, Karlsruhe Institute of Technology, Germany
- Alan R. Hevner, University of South Florida, USA
- Shirley Gregor, Australian National University, Australia
- Marc T. P. Adam, The University of Newcastle, Australia
Paper submission deadline: 29th November 2019.
The Notification of acceptance will be at the end of February,
2020.
Track description online:
https://ecis2020.ma/ecis-2020-tracks/