-------- Weitergeleitete Nachricht --------
Betreff: [computational.science] 4rd EUROPAR/LSDVE 2016 International Workshop + Special Issue in Concurrency Computation Practice Experience
Datum: Wed, 06 Apr 2016 08:38:52 +0200
Von: LAURA RICCI <ricci@di.unipi.it>
Organisation: Dipartimento di Informatica
An: Computational Science Mailing List <computational.science@lists.iccsa.org>


[Apologies for multiple copies of this message]

Call for Papers:LSDVE 2016, 4rd Workshop on Large Scale Distributed 
Virtual Environments.
August 2016, Grenoble (France), as part of Euro-Par 2016
(http://www.di.unipi.it/~ricci/LSDVE16/LSDVE16.html)

Proceedings will be published by Lecture Notes in Computer Science. 
Authors whose papers have
been accepted and presented at the workshop will be invited to submit 
their extended and revised
to a special issue of Concurrency Practice and Experience.

Dates:

Submission deadline: May 6 2016
Notification of Acceptance: June 17 2016
Submission of Camera Ready: October 2, 2016

Objectives of the Workshop:

The recent advances in networking have determined an increasing use of  
information technology to support interactive networked 
cooperativeapplications. Several novel applications have emerged in this 
area: social networks, distributed gamification applications like Nike+ 
or MyStarbucksRewards, collaborative learning systems, large scale crowd 
based applications, collaborative work platforms. This kind of 
applications can be generally referred as Large Scale Distributed 
Virtual Environments (LSDVE).
The definition of these applications requires to afford several 
challenges, like the design of user interfaces, coordination protocols, 
and proper middle-ware and architectures supporting distributed 
cooperation. Collaborative applications may greatly benefit from the 
support of different kinds of platforms, both cloud and peer to peer and 
also platforms recently proposed for Internet of things (IoT), like fog 
computing.
Integration of different platforms, for instance mobile and cloud 
environmentsis currently a challenge. Furthermore, the analysis and 
validation of the huge amount of content generated by these applications 
asks for big data analysis,and processing techniques. This workshop aims 
to provide a venue for researchers to present and discuss important 
aspects of large scale networked collaborative applications and of the 
platforms supporting them. The workshop's aim is to investigate open 
challenges for such applications, related to both the applications 
design and to the definition of proper architectures. Some important 
challenges are, for instance, collaborative protocols design, latency 
reduction/hiding techniques for guaranteeing real time constraints, 
large-scale processing of user information, privacy and security issues, 
state consistency/persistence. The workshop will both present assessment 
of current state and introduce further directions.

Topics of interest include but are not limited to:

    Interactive Networked Environments
    Distributed Online Social Networks
    Gamification in industry and for learning
    Large Scale Crowd Based Applications
    Computer Supported Collaborative Work
    Massively Multiplayer Online Games
    Content generation and validation
    Distributed Algorithms for LSDVE
    Massive-scale Big Data Processing for LSDVE
    Security and Privacy in LSDVE
    Distributed Platforms for collaborative applications: cloud, peer to 
peer, mobile, opportunistic, fog


Program Commettee

    Michele Amoretti, university of  Parma
    Emanuele Carlini, ISTI CNR, Pisa, Italy
    Patrizio Dazzi, ISTI CNR, Pisa, Italy
    Kalman Graffi, University of Dusseldorf, Germany
    Barbara Guidi, University of Pisa, Italy
    Alexandru Iosup, TU Delft, Holland
    Pedro Garcia Lopez, University Rovira i Virgili, Spain
    Jose Antonio Fernandes de Macedo, Federal University of CearĂ , 
Brasil
    Alberto Montresor, University of Trento, Italy
    Pietro Michiardi, EURECOM, France
    Dana Petcu, West University of Timisoara, Romania
    Florin Pop, University Politehnica of Bucarest, Romania
    Radu Prodan, Institute of Computer Science, Innsbruck, Austria
    Laura Ricci, University of Pisa, Pisa, Italy
    Alexey Vinel, Tampere University of Technology, Finlande.

We invite original papers previously unpublished. Full papers should not 
exceed
12 pages and follow the Springer LNCS Style.

IMPORTANT DATES
Submission deadline: May 6 2016
Notification of Acceptance: June 17 2016
Conference Date: August 22-23 2016
Submission of Camera Ready: October 2, 2016

Workshop Organizers

- Laura Ricci, Department of Computer Science, University of Pisa
- Alexandru Iosup, TU Delft, Delft, Netherlands
- Radu Prodan, Institute of Computer Science, Innsbruck, Austria

Full papers should not exceed 12 pages and follow Springer LNCS Style. 
Submission of the paper implies that shoyld the paper be accepted, at 
least one of the authors must register and present the paper at the 
workshop.
All accepted and presented papers will be included in the Workshop 
proceedings that will be published in a seprate LNCS
Euro-Par 2016 Workshop, after the conference.

Contact information

- Laura Ricci: laura.ricci@unipi.it

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