-------- Original-Nachricht --------
Paper Deadline: Friday, Feburary 26,
2010
Bitte entschuldigen Sie eventuelle
Mehrfachzustellungen,
würde uns besonders freuen wenn wir schöne deutsche Beiträge bekommen
könnten.
Freundliche Grüße aus Kassel,
Jan Marco Leimeister
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Call for Papers - Minitrack Virtual
Communities
=====================================================
16th Americas Conference on
Information
Systems
August 12-15 2010, Lima, Peru
http://www.virtual-community.org.
(Supported by Fachgruppe CSCW of
Gesellschaft
fuer Informatik, http://www.fgcscw.gi-ev.de/)
This Mini-Track builds on the success
of the preceding AMCIS mini-tracks on Virtual Communities and Social
Networking.
During the last ten years we have been gathering a community of
researchers
who are interested in the field of Virtual Communities and Social
Networking
and related issues. Please visit the Mini-Track website at http://www.virtual-community.org
Virtual communities and social
networking
based on message boards, chat rooms, user groups blogs and other web
2.0
technologies have emerged as high activity domains on the Internet and
more and more in the relam of mobile devices and mobile internet usage.
Virtual communities and social networks are designed for a variety of
purposes,
ranging from Communities of Interest, Communities of Relationship
(Facebook,
etc.), Gaming Communities (e.g. in Wolrd of Warcraft, Second Life,
etc.),
and Communities of Transaction to Peer-to-Peer Communities or Mobile
Communities.
Web 2.0 Mechanisms are also boosting the development of Virtual
Communities
and the role of user-generated content within Virtual Communities. The
significance of these communities is evident by the impact they have on
information generation and transmission, and socialization. For
example,
today, blogs are quickly becoming a primary source of information in a
variety of domains. The dynamic and interactive nature of these forums
makes them very attractive for users and operators. An additional value
offered by many of these communities is their ability to support
socialization
and offer an identity for the participants. While most virtual
communities
share these characteristics, it is also important to recognize that
virtual
communities are not homogeneous; they differ significantly based on the
domain, purpose and benefits. Well-organized communities even expand
their
power across various channels and into the Offline world.
Within the field of information
systems
researchers are interested in studying interaction patterns, social
structures
and interactions, transaction processes, management aspects, business
models,
and design aspects of information systems and services for virtual
communities.
Community members interact via digital media and contribute value in
the
form of content, reviews, and recommendations. Related issues are
trust,
network effects, transaction costs and the design of services as well
as
the generation of innovations. "Wisdom of Crowds", "Collective
Intelligence" and "Crowdsourcing" are important new terms
describing mechanisms around user-generated content in Virtual
Communities
and Social Networks.
This mini-track welcomes empirical,
conceptual and theoretical work. Despite the increasing popularity of
virtual
communities and social networking, several questions relating to
virtual
communities and social networking remain largely unexplored.
This minitracks welcomes empirical,
conceptual and theoretical work. We call for papers on all aspects of
Virtual
Communities. Possible topics include (but are not limited to):
We call for papers on all aspects of
Virtual Communities. Possible topics include (but are not limited to)
- Social, political and economic
impact
of Virtual Communities
- Community models, platforms,
services,
and interactions, multi-channel communities
- Management and organizational
behaviour
of communities
- Community-related business
models
- Social Network Analysis in and
around
Virtual Communities & Social Media
- Innovation generation and
Virtual Communities
(e.g. case studies on "wisdom of crowds", "collective intelligence",
etc.)
- User-generated content and
customer
collaboration in Virtual Communities
- Peer-to-Peer or mobile services
for
Virtual Communities
- Case studies and empirical
studies,
best practices and lessons learned
- Motivation of participants in
virtual
communities
- Benefits of participation in and
competition
among virtual communities
- Information dispersion in
virtual communities
- Typologies and taxonomies of
virtual
communities
- Evolution of and innovation in
virtual
communities
- Mobile Communities &
Ubiquitous
Computing for Social Networks and Virtual Communities
- Gaming Communities
- ...
Please visit the Mini-Track website
at http://www.virtual-community.org.
Important Dates
==============
February 26, 2010: Deadline for paper
submissions.
April 12, 2010: Notification of
acceptance
of papers.
April 26, 2010:For accepted papers,
camera ready copy due
Mini-track Chair Information
=======================
Prof. Dr. Jan Marco Leimeister
(Primary
Contact)
Kassel University
Wirtschaftsinformatik | Information
Systems
Forschungszentrum IT-Gestaltung (ITeG)
| Research Center for IS Design (ITeG)
http://www.inf.wirtschaft.uni-kassel.de
| http://www.iteg.uni-kassel.de
Nora-Platiel-Straße 4 | 34127 Kassel
| Germany
tel: +49- 5 61-8 04 28 80 | fax: +49-5
61-8 04 37 08
leimeister@uni-kassel.de
Prof. Balaji Rajagopalan, PhD
School of Business Administration
Oakland University
Rochester, MI 48309, USA
rajagopa@oakland.edu
Prof. Dr. Ulrike Lechner
Universität der Bundeswehr München
Werner-Heisenberg-Weg 39
D-85577 Neubiberg, Germany
Ulrike.lechner@unibw.de
Prof. Subhasish Dasgupta, Ph.D.
Information Systems and Technology
Mangement
George Washington University
2201 G Street, NW, Funger Hall 515,
Washington, DC 20052, USA
dasgupta@gwu.edu