Subject: | [AISWorld] HICSS-46 Call for papers for the minitrack on: "CREATIVITY AND INNOVATION IN TEAMS AND ORGANIZATIONS" |
---|---|
Date: | Wed, 7 Mar 2012 15:02:48 -0600 |
From: | Triparna de Vreede <tdevreede@unomaha.edu> |
To: | <aisworld@lists.aisnet.org> |
HICSS-46
Call for papers for the minitrack on:
“CREATIVITY
AND INNOVATION IN TEAMS AND ORGANIZATIONS”
Part
of the Collaboration Systems and Technology Track
of
the Forty-Sixth Annual
Hawai'i
International Conference on Systems Sciences (HICSS)
Maui,
HI - January 7-10, 2013
Papers are invited for the minitrack on
"CREATIVITY IN TEAMS AND ORGANIZATIONS" as part of the
Collaboration Systems and Technology Track at the Hawaii
International Conference on System Sciences (HICSS).
Innovation is a
critical force in organizational performance and survival.
Changes in technology, globalization, and increased competition
have all created an environment in which creativity and
innovation are needed in order to cope with situational and
economic pressures and frequent changes. Designers and Developers of organizational
systems must therefore innovate almost continuously to keep
the organization aligned with such changes. Creativity
is a critical pre-condition for innovation. Generating novel and
creative ideas are the key to innovation and growth in every
organization today. Providing employees, customers and partners
with tools to think creatively has been proven to increase
innovation in organizations. Research shows that organizations
which have established skill-bases and tools for creativity
outperform the competition in terms of revenue, rolling out new
products, innovation and growth. Though organizations deploy
groups for most creative processes, there has been little
research in the area of group creativity. Most creative research
is focused on individual factors affecting creativity. Many
challenges that arise from pursuing creativity in teams remain
unexplored.
This minitrack provides one of the key
international platforms on which the following issues can be
discussed:
1. Methods
& techniques to improve creativity in co-located and
distributed groups
2. Design
and Evaluation of Systems and technology for enhancing
creativity
3. Challenges and opportunities for creativity in teams
4. Theoretical
foundations for creativity at individual, group and
organizational levels
5. Practical
approaches to foster creativity at individual, group and
organizational levels
6. The creation and implementation of innovations in teams and organizations
7. Factors affecting creativity in teams and organizations
8. Building team-based organizations
9. Multi-level issues of creativity in teams and organizations
10. Research linking individual creativity to group level creativity and organizational level innovation
11. Multi-disciplinary approaches to creativity
12. Creative collaboration between business partners and customers (e.g. co-creation of products and services)
Thus, papers are welcome that contain
original ideas on how to improve creativity and innovation
through all phases of problem-solving: Understanding a problem,
devising potential solutions, evaluating alternatives, making
choices, making plans, taking action, and after-action review.
We seek papers that suggest methodical, technical, theoretical,
or practical improvements for realizing creative ideas in the
workforce as innovations, for an organization cannot benefit
from its creativity until its ideas are implemented.
There are no preferred methodological stances
for this minitrack: this minitrack is open to both qualitative
and quantitative research, to research from a positivist,
interpretivist, or critical perspective, to studies from the
lab, from the field, design-oriented or developmental in nature.
Themes and topics of
relevance to this minitrack include, but are not limited to (related
topics not listed are especially welcome):
Creativity techniques and approaches
· Creativity
methods & techniques to improve creativity in co-located and
distributed groups
· Measuring
the effectiveness of creativity techniques and approaches
· Creativity
in patterns of collaboration (divergence, convergence,
organization, evaluation, and consensus building)
· Reusability,
trainability, predictability, and transferability of creativity
techniques and approaches
· Capturing
best practices on creativity
· Analyzing
the nature of the evolving artifacts
Tools, technologies, and contexts to
support creativity
· Theories,
guidelines, and strategies for designing creative technologies
and systems
· Proof
of concepts – examples of breakthrough technologies and systems
supporting creativity
· Use
of visualization tools for enhancing creativity
· Role
of HCI in creativity processes
· Physical
and electronic environments to support creativity
· Idea
management tools
· Technologies
that support creativity in specific critical collaboration
processes, e.g.
· Requirements
specification & analysis
· Focus
groups
· Delphi
processes
· Collaborative
planning
· Strategy
building
· Collaborative
writing
· Communities
and Web 2.0
· Mobile
Creativity
Creativity in teams and organizations
· Analyzing
the nature of creative teams and its evolving processes
· Training
work group members and work group leaders to think and act
creatively
· Innovation
management in collaborative contexts
· Success
factors for diffusing creativity techniques, approaches, and
technologies in organizations
· Factors affecting creativity in teams, organizations, and value networks
· Building team-based organizations
· Challenges
and opportunities for creativity in teams
· Practical
approaches to foster creativity at individual, group and
organizational levels
· Theories
on collaborative and organizational creativity
· Studies
on the efficacy of interventions intended to introduce
creativity approaches and technologies in an organization
· Personal
and group traits affecting creativity
· Enhancing
creativity by appropriate knowledge management
· Creativity
in communities and user-generated content
· Creativity
in the “enterprise 2.0”
· Creativity
in ad-hoc-groups
· Creativity
in distributed work groups and processes
Theoretical issues in creativity and
innovation
· Theories
of creative problem solving
· Theories
of creative decision making
· Creativity
in different socio-cultural environments
· Effects
of organizational culture on creativity
· Frameworks
for evaluating creativity in the field and in the lab
· Theoretical
approaches to understand the effect of individuals, teams,
organizations, and the broader environment on creativity
· Instruments
and measurements for creativity and innovation
· Group
tasks to study creativity
· Theoretical
relationships between creativity and organizational productivity
MINITRACK COORDINATORS:
Roni Reiter-Palmon
University of Nebraska at Omaha
Department of Psychology
Director of Research, The Center for
Collaboration Science
1110 South 67th street, Omaha, NE
68182-0116 USA
Phone: (402) 554-4081
E-mail: rreiter-palmon@mail.unomaha.edu
Triparna de Vreede (primary contact)
University of Nebraska at Omaha
Department of Psychology
Research Associate, The Center for
Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-2557
E-mail: tdevreede@mail.unomaha.edu
Ginamarie Ligon, Ph.D.
Mammel Hall, 311
College of Business Administration
University of Nebraska at Omaha
Visiting Professor, the Center for
Collaboration Science
6708 Pine Street
Phone: 402-554-2972
Omaha, NE 68182-0048
Email: gligon@mail.unomaha.edu
The purpose of HICSS is to provide a forum
for the interchange of ideas, research results, development
activities, and applications among academicians and
practitioners in computer-based systems sciences. The conference
consists of tutorials, advanced seminars, presentations of
accepted papers, open forum, tasks forces, and plenary and
distinguished guest lectures. There is a high degree of
interaction and discussion among the conference participants
because the conference is conducted in a workshop-like setting.
Instructions for submitting papers:
1. Submit
an electronic copy of the full paper, 10 pages including title
page, abstract, references and diagrams using the review system
available at the HICSS site - http://www.hicss.hawaii.edu/,
make sure that the authors’ names and affiliation information
has been removed to ensure an anonymous review.
2. Do not
submit the paper to more than one minitrack. The paper should
contain original material and not be previously published or
currently submitted for consideration elsewhere.
3. Provide
the required information to the review system such as title,
full name of all authors, and their complete addresses including
affiliation(s), telephone number(s) and e-mail address(es).
4. The
first page of the paper should include the title and a (max)
300-word abstract.
DEADLINES:
· May 15:
OPTIONAL: Abstracts submitted to Minitrack
Chairs for guidance, indication of appropriate content and to
receive instructions on submitting full paper.
· June 15:
Full papers uploaded in the directory of the
appropriate minitrack.
· August 15:
Notification of accepted papers mailed to authors.
· September 15:
Accepted manuscripts, camera-ready, uploaded; author(s) must
register by this time.
Send all correspondence related to this
minitrack to:
Triparna de Vreede
University of Nebraska at Omaha
Department of Psychology
Research Associate, The Center for
Collaboration Science
1110 South 67th street, Omaha, NE 68182-0116 USA
Phone: (402) 554-2557
E-mail: tdevreede@mail.unomaha.edu
Kind regards,
Triparna
=================================
Triparna de Vreede, MBA, MS-MIS.
Research Associate,
The Center for Collaboration Science,
Department of Psychology,
University of Nebraska at Omaha
=================================