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IEEE Software Theme Issue on
Sentiment and Emotion in Software Engineering: Call for Papers
https://publications.computer.org/software-magazine/2018/07/18/sentiment-emotion-software-engineering-call-papers/
Submission deadline: 1 Feb. 2019
Publication: Sept./Oct. 2019
Over the past decade, research has shown the affective states’
impact on work performance and team collaboration. This also
applies to software engineering, which involves people in a broad
range of activities in which personality, moods, and emotions play
a crucial role. Software development is a mainly intellectual
activity requiring creativity and problem-solving skills, which
are known to be influenced by affective states.
For successful software engineering projects, stakeholders need to
experience positive emotions, agree on emotion display rules, and
be mutually committed to the project goals. Conversely, negative
affective states (such as resentment or frustration) might be an
obstacle when stakeholders react to undesirable facts (for
example, negative customer feedback). Such states can also impact
the cognitive processes involved in learning a new language,
solving tasks with high reasoning complexity, and performing the
usual programming and code comprehension tasks.
Finally, software engineering involves numerous social
interactions, as programmers often need to cooperate with others,
whether directly or indirectly. Developers’ awareness of the
project mood and of how their communication style reflects their
affective state might help them become wise in teamwork, thus
improving the outcome of collaborative development.
So, researchers have recently started studying the role of
affective computing and affective states in software engineering.
This theme issue of IEEE Software aims to share with practitioners
the current trends and recent advances in research and practice
and the latest tools and frameworks for supporting and enhancing
emotion awareness in software development.
We invite practice-oriented papers covering any aspect of
sentiment and emotion awareness in software engineering. We aim to
cover a rich variety of topics, focusing on issues, challenges,
methods, and practices related to the role of emotions in software
development. Topics of interest include, but are not limited to,
* the impact of affective states (emotions, moods, attitudes, and
personality traits) on individual and group performance;
* the role of emotions in collaborative software development;
* leveraging stakeholders’ affective feedback to improve software,
tools, and processes;
* design, development, and evaluation of tools and datasets for
supporting emotion awareness in software engineering;
* reusable software frameworks, APIs, and patterns for
affect-aware systems;
* ethnographic approaches to affect monitoring in software
development;
* mining sentiment and emotion from developers’ communication
traces;
* sentiment and emotion detection from biometrics;
* methodologies and tools for large-scale emotion mining;
* emotion awareness in requirements engineering, software design,
and software management;
* emotion awareness in software design philosophies, development
practices, and tools;
* emotion awareness in cross-cultural teams in global software
development; and
* methodologies and standards.
In addition to regular-length articles, we seek short experience
reports. These reports don’t need to make a research contribution.
Instead, they should present the experiences of practitioners or
tool developers, sharing their practical experience and insights
and focusing on the challenges faced, solutions attempted, and
results obtained.
Questions?
For more information about the theme issue, contact the guest
editors:
- Nicole Novielli, Università degli Studi di Bari Aldo Moro,
nicole.novielli@uniba.it<mailto:nicole.novielli@uniba.it>
- Per Lenberg, Saab,
per.lenberg@saabgroup.com<mailto:per.lenberg@saabgroup.com>
- Alexander Serebrenik, Eindhoven University of Technology,
a.serebrenik@tue.nl<mailto:a.serebrenik@tue.nl>
Submission Guidelines
Manuscripts must not exceed 3,000 words including figures and
tables, which count for 250 words each. Submissions exceeding
these limits might be rejected without refereeing. Articles deemed
within the theme and scope will be peer-reviewed and are subject
to editing for magazine style, clarity, organization, and space.
We reserve the right to edit the title of all submissions. Be sure
to include the name of the theme for which you’re submitting.
Articles should have a practical orientation and be written in a
style accessible to practitioners. Overly complex, purely
research-oriented or theoretical treatments aren’t appropriate.
Articles should be novel. IEEE Software doesn’t republish material
published previously in other venues, including other periodicals
and formal conference or workshop proceedings, whether previous
publication was in print or electronic form.
For general author guidelines:
http://www.computer.org/software/author.htm
For submission details:
software@computer.org<mailto:software@computer.org>
To submit an article:
https://mc.manuscriptcentral.com/sw-cs
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