-------- Original-Nachricht -------- Betreff: [isworld] CFP: IEEE Software SI on Cooperative and Human Aspects of SE Datum: Tue, 10 Feb 2009 11:55:15 -0500 Von: Janice Singer janice.singer@nrc-cnrc.gc.ca Antwort an: Janice Singer janice.singer@nrc-cnrc.gc.ca An: AISWORLD Information Systems World Network isworld@lyris.isworld.org
IEEE Software Special Issue on the Cooperative and Human Aspects of Software Engineering
Submission Deadline: April 8, 2009. Publication: Nov./Dec. 2009 Website: http://softwareresearch.ca/seg/CHASE-Software-SI/
We are soliciting papers for a special issue of IEEE Software focusing on the cooperative and human aspects of software engineering (CHASE). We seek high quality examples of multi-disciplinary research and practice that explore how cooperative and human aspects affect how software is created and evolved, both in terms of the challenges and the successes which arise when the human aspect is considered. We are looking for papers with practical reliable insights that can be applied in real-world software development contexts. We are interested in papers across the domain of software engineering (e.g., requirements, development, testing). All papers, however, must address either cooperative or human aspects as they relate to software engineering. Possible topics include, but are not limited to:
· Software engineering as cooperative work; · Industrial experience reports examining the influence of CHASE in software projects, such as the influence of personality, leadership or effective teamwork in software development teams; · Social and cultural aspects of software engineering; · Psychological and cognitive aspects of software engineering; · Coordination in large scale software development; and · Cooperation between software developers and other professionals over the lifetime of a system.
Examples of types of contribution include: · Case studies of industrial practice with respect to CHASE, · Experience reports of how CHASE issues challenged or were addressed in the context of a software development project, · Empirical studies of software engineering teams and individual software engineers in situ, using approaches such as ethnographies, surveys, interviews, contextual inquiries, data mining, etc., · Lab studies of individual and team software engineering behavior as long as the insights can be applied in real-world settings, · Novel tools motivated by observed needs such as new ways of capturing and accessing software-related knowledge, navigational systems, communication, collaboration, and awareness tools, visualizations, etc. The motivation for such tools must be clearly linked to the cooperative and/or human aspects of software engineering, and · Novel processes motivated by observed issues in cooperation and/or human aspects.
Manuscripts must not exceed 5,400 words including figures and tables, which count for 200 words each. Submissions in excess of these limits may be rejected without refereeing. The articles we deem within the theme's scope will be peer-reviewed and are subject to editing for magazine style, clarity, organization, and space. We reserve the right to edit the title of all submissions. Be sure to include the name of the theme or special issue you are submitting for.
Articles should have a practical orientation, and be written in a style accessible to practitioners. Overly complex, purely research-oriented or theoretical treatments are not appropriate. Articles should be novel. IEEE Software does not re-publish material published previously in other venues, including other periodicals and formal conference/workshop proceedings, whether previous publication was in print or in electronic form.
Interested authors can contact Janice.Singer@nrc-cnrc.gc.ca with questions about appropriate content. For questions about author guidelines or submission details, please contact IEEE Software at software@computer.org.
Guest Editors: - Janice Singer, National Research Council Canada - Cleidson de Souza, Universidade Federal do Pará, Brazil - Li-Te Cheng, IBM Research, USA - Gina Venolia, Microsoft Research, USA