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Post. Thank you.
This workshop solicits researches for systems and concepts which
offer high quality education with thinking of learners'
convenience, such as collaborative learning systems, sharing and
exchanging systems, monitoring/mentoring systems, learning
design and pedagogy in technology-enhanced learning, design and
development of e-learning systems, quality in e-learning, and
learning analytics.
We invite original contributions from researchers and
practitioners in academia, government and industry, in order to
go forward toward new collaborative information technology
systems for e-Learning. Submissions could be for full papers,
short papers, poster papers, or posters.
If you have any questions about paper submission or the
workshop, please consult the workshop web site at the URL above
or contact the workshop organizers.
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This Workshop on Collaboration and Gaming - to be held as part
of the 2013 International Conference on Collaboration
Technologies and Systems (CTS 2013) - will focus on the area of
collaboration and gaming, with emphasis on new game
concepts, new technologies, technology evaluations, new usage
areas of collaborative games, and games prototypes. Special
attention is dedicated to serious games, in particular for
learning. The aim is to have a dedicated track that fosters
closer interactions among researchers, industry and users
communities, providing an excellent opportunity for them to meet
and discuss their ideas.
We invite original contributions from researchers in academia
and computer industry on these emerging and important areas of
information technology. Papers should contribute to an
advancement over the state of the art, preferentially providing
empirical results from new tools/systems and/or user studies.
Submissions could be for full papers, short papers, poster
papers, or posters.
If you have any
questions about paper submission or the workshop, please consult
the workshop web site at the URL above or contact the workshop
organizers.
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The CoVE-2013 workshop on Collaboration in Virtual Environments
will focus on the human-computer interaction and software
engineering research and design aspects of collaboration in
various types of virtual worlds, for example in 2D and 3D
simulations and games, or CAVE and other VR systems. Relevant
new applications, case studies, and experiments are also
actively sought after by the workshop. We invite original
contributions on these topics from researchers in academia,
research laboratories, the computer industry, and the users’
community. Our goal is to provide a dedicated refereed collaborative
virtual environments (CVE) workshop and forum for
exchanging ideas that fosters closer interaction among
researchers from numerous relevant disciplines, including
human-computer interaction, software engineering, artificial
intelligence, computer graphics, computer architecture,
communication networks, distributed processing, visual arts,
music, multimedia creation, industrial design, education,
business administration and management, information technology,
cognitive science, psychology, sociology, and anthropology.
Submissions could be for full papers, short papers, poster
papers, or posters.
If you have any
questions about paper submission or the workshop, please
consult the workshop web site at the URL above or contact
the workshop organizers.
IMPORTANT DATES
Extended Paper Submissions:
----------------------------- February 25, 2013
Acceptance Notification: ----------------------------------
March 04, 2013
Camera Ready Papers and Registration Due: ----------- March
11, 2013
Conference Dates: -----------------------------------------
May 20 - 24, 2013