Betreff: | [AISWorld] Call for paper AMCIS 2014 - Using Game Design in IS Development |
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Datum: | Tue, 14 Jan 2014 09:22:39 -0800 |
Von: | Kafui Monu <kafuimonu@gmail.com> |
An: | aisworld@lists.aisnet.org |
Using
Game Design in IS Development
Minitrack co-chairs:
Kafui Monu, University of British Columbia, kafui.monu@sauder.ubc.ca
Paul Ralph, Lancaster University, p.ralph@lancaster.ac.uk
Track Description
We are living
in a world where many workers, employers and customers find
the highly interactive medium of video games to be as common
as television and film. This poses new challenges for
businesses since their stakeholders are starting to demand
an increased level of interactivity and engagement. This new
and exciting area has had analogs in education and science
but few researchers have focused on precisely how the
designs of these systems influence non-game contexts.
Since games are
information systems, IS research can aid the development of
these gamified systems; areas of information systems
research such as interface design, system analysis, IS
development can inform the use of game-like systems in
businesses. Game design may also inform more traditional
areas of information system research. For instance, recent
work has investigated how business software vendors use
gamification to aid in the adoption and use of enterprise
information systems.
This mini-track is designed to provide a forum for researchers how investigate how game design affects non-game IS development and how traditional IS research can be used to inform game design and development. We are interested in a variety of research, including case studies, empirical lab studies and action research.
Topics of interest include:
- Game Design Thinking
- Video Game Development
- Gamification
- Serious Games
- Pervasive Games
- Game Design Theory
Deadline for submission is March 1st, 2014. To submit a paper, please follow the directions at http://amcis2014.aisnet.org/index.php/call-for-papers.